Put SWL in the email title if you could.īelieve me when I say I have them all in dead tree format. Please send any questions / clarifications / unlawful gratuities to tenkarsDOTtavern at that Gmail thing. If and when there is a 2nd printing of SWL we'll make sure to include the fixes and corrections. I'll make sure to add a "date updated" to the last page, so you know how current a copy you have. All corrections and edits will be made to the document you see in the SWL download folder. It should be noted that the Swords & Wizardry Light Word Doc will be the living document for SWL. But then it wouldn't be necessary to explain a lot of other things.ĮT - Excellent questions. I'll update the Word file later today.Ĭouldn't find an explanation, just that the M-U prepares spells.ĮT - As far as I can recall, no edition of the original RPG required a test or spell check to cast a spell (later editions did require one if struck while casting, and the DCC RPG does require such, but it is a very different beast)Īll the questions may be redundant if you assume familiarity with S&W Complete. AFAIK the modifiers between various editions are slightly different.ĮT - There is no table because there is only, at most, a + 1 bonusĭoes the M-U get no starting weapons, no dagger? Per rules as written he only gets a spellbook.ĮT - That is a big "oops". You mention that you can use the bonuses for different things, for example, STR bonus for Fighters to hit. With just 4 pages to play with, explaining the concept of an RPG is beyond the scope of the rulesġ. Can you learn to play from just these rules? Probably, but it would sure be easier to have a gamer show you the ropes, as we learn best by doing and experiencing, not by reading. Basically, lapsed gamers and current players of the latest editions and those between. Magic-user spells – Level 1 (*user* is lowercase)ĮT - I'd need to refer this to one of our grammar experts.ĭoes the game assume that the reader knows Swords & Wizardry rules?ĮT - No, but it does assume a familiarity with RPGs and to a lesser extent older editions of the original RPG. ".Leather Armor AC 12." - Shouldn't it be AC 7? Second, I have some questions + I found a typo. First, great idea to slim down the ruleset! You can spend your time decorating the tavern and making it look cozy and beautiful, you can work towards maximizing revenue by adjusting seating arrangement, prices and salaries for the staff or figure out a completely new way like building only bedrooms instead of having the bar and the kitchen.Edit - somehow blogger dropped this post) There are many different possibilities in Tavern Master and there is no single best way to play. It’s your choice if you want to create big rooms with 5 beds or smaller rooms with expensive furniture that would make guests spend more money. Some of the guests will want to spend the night so it’s a great thing that you can create rooms with beds in your tavern! Every room will be rated with stars from 1 to 5 which will determine how much money you can earn from the guests. In order to do that you will have to design the space so there is an efficient way for your employees to walk in an optimized route. At one point there will be a lot of guests coming in and it is important that your staff can serve everyone before they leave angry from waiting too long. The surrounding area also needs to look beautiful and decorations will help with that. In order to attract customers you will need to have enough seats and tables with a light source close by. At the beginning there will not be enough gold to buy the best quality furniture but as your business grows so will the tavern! As a cherry on top, make sure to think of an amazing name for it! There are many different walls, floors, fences, stairs and furniture that will make every tavern unique. You will have many tools at your disposal that will help you create a perfect tavern. Hire musicians to attract more people to your tavern and make customers have more patience while waiting for a drink.They will come in the morning and stay all day Hold special events to attract special customers who have very specific food and drink requirements.Make sure that there are enough ingredients or your customers might leave angry Build a kitchen and hire chefs to start serving food of all kinds.Make sure your employees are happy, there are enough drinks and seats for guests and soon you will be able to expand your business in various ways. Tavern Master is a medieval tavern management game where you are in charge of building, maintaining and running your very own cozy tavern!īuy tables and benches, fill barrels with drinks, hire staff and you are ready to serve your first customers. About This Game Design and build your own medieval tavern!
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